Class Acts::DiscLayer

class DiscLayer : public virtual Acts::DiscSurface, public Acts::Layer

Class to describe a disc-like detector layer for tracking, it inhertis from both, Layer base class and DiscSurface class.

Public Functions

DiscLayer() = delete
DiscLayer(const DiscLayer &cla) = delete
~DiscLayer() override = default
DiscLayer &operator=(const DiscLayer&) = delete
virtual const DiscSurface &surfaceRepresentation() const override

Transforms the layer into a Surface representation for extrapolation.


This method returns a surface reference

virtual DiscSurface &surfaceRepresentation() override

Public Static Functions

static inline std::shared_ptr<DiscLayer> create(const Transform3 &transform, const std::shared_ptr<const DiscBounds> &dbounds, std::unique_ptr<SurfaceArray> surfaceArray = nullptr, double thickness = 0., std::unique_ptr<ApproachDescriptor> ad = nullptr, LayerType laytyp = Acts::passive)

Factory constructor with DiscSurface components.

  • transform – is the transform to place the layer in the 3D frame

  • dbounds – are the disc bounds that describe the layer dimensions

  • surfaceArray – is the array of sensitive surfaces

  • thickness – is the layer thickness (along the normal vector)

  • ad – is the approach descriptor that provides the approach surface

  • laytyp – is the layer type


a sharted pointer to the new layer